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Resident evil 4 remake review
Resident evil 4 remake review












The economy is the glue that holds Resident Evil 4 together. The original Resident Evil 4 was home to some of the best boss encounters in the series, and the remake enhances them in especially efficient ways. Some boss fights have been entirely redesigned from scratch, while others have received minor tweaks to their mechanics and arenas while still remaining thematically consistent with their original appearances. You’ll have to slam through doors, clamber over walls and windows, and barricade entrances to give yourself some breathing room.Įach boss battle is a spectacle as well, ranging from frenetic firefights with armored giants to tense one-on-one knife duels. You never feel like you have a surplus of ammunition, but you also never feel helpless either. Ganados and other foes are seemingly endless, even in early-game encounters. Rather than delivering its scares through dark hallways and slow-moving zombies, Resident Evil 4 serves up scares through scarcity. There are multiple weapons on offer for each archetype, so there’s bound to be a pistol, shotgun, rifle, or submachine gun that suits your playstyle well. Weapons feel super punchy thanks to excellent audio design, which works equally well to add to both the spooky atmosphere of quiet areas and the pulse-pounding action of crowded combat sequences. Fortunately, it’s as good as ever in Resident Evil 4 remake. If there’s one thing about Resident Evil 4 that should absolutely not be changed under any circumstances, it’s the core combat loop. This is still an action game at its core, but these changes add a new layer of strategy to the game and they synergize exceptionally well with the existing systems at play. Leon will still shoot, stab, and suplex his way through hordes of infected foes, but there are some new additions like stealth takedowns, knife durability, and ammo crafting that make the delicate dance of resource management that much tenser. Looking up the original scenes and playing some of the original game for myself only made me appreciate the changes even more.Ĭapcom has also tweaked the gameplay to bring the game more in line with its survival horror predecessors. There are plenty of these minor tweaks throughout the game, and they help it feel like a more modern title than a game that’s nearly 20 years old at this point.

resident evil 4 remake review

For starters, the house itself is much scarier and Leon actually attempts to speak Spanish before drawing his gun. Leon’s first encounter with a ganado is an excellent example of this.

resident evil 4 remake review

Still, Capcom has touched up some aspects of the story in an attempt to strengthen the game’s admittedly paper-thin narrative. There’s something surreal about witnessing Leon pull off a backflip to evade two chainsaw-wielding enemies - a scene that might as well come from a lost cheesy mid-2000s direct-to-video film - while the game is rendered at a native 4K resolution with ray tracing and individually rendered strands of hair. Somehow, Resident Evil 4 remake manages to pull off a completely self-serious tone while still having Leon calling out one-liners like they’re balls in a bingo hall. Tone is a hard thing to manage in video games, especially when your game’s protagonist is the wise-cracking Leon S. Everything flows together so well that it’s hard to believe the game wasn’t exactly like this in the first place.

resident evil 4 remake review

Capcom fully embraces the stupidity of the original while amping up some of the parts that haven’t aged as well. Thankfully, Resident Evil 4 remake owns its identity. Things could’ve gone drastically wrong here, especially since the slower, more methodical direction taken in the remakes of Resident Evil 2 and 3 doesn’t fit too well with Resident Evil 4’s focus on action. Remaking Resident Evil 4 is a gargantuan undertaking where even one small change can completely ruin the original’s balance and atmosphere.














Resident evil 4 remake review